I had the pleasure to work with Lead Environment Artist Tom Deerberg (https://www.artstation.com/tom_deerberg) on developing themes and ideas for each ingame compound.
Here are a few.
Stefan Heinrich (Lead Environment Artist)
Marcel Shaika (Art Lead https://www.artstation.com/mschaika)
Led by Artem Shumnik (https://www.artstation.com/artemshumnik)
Creative Director Magnus Labrant
Game Design by Dennis Schwarz